I am graduated from Yeditepe University Computer Engineering Department at 2008.
Currently I am working at Nortel Netas Networks A.S. as a software engineer.
I have good experience in programming with C++, C and Java; as well as in other areas like database, web programming and socket programming. Other than Despair Continuum, I had some experience with OpenGL and again with Ogre3D, I have developed a multiplayer fighting game.
I am highly interested in game programming and I look forward to work in that area when the conditions will meet.
For other blog sites of me, please see:
-A. Erman Kulunyar's Workstation Chronicles
-Kara Hayal Rıhtımı
A. Erman Kulunyar
Welcome to the Post Apocalyptic World of Despair Continuum
Despair Continuum is a multiplayer turn based strategy game, developed by A. Erman Kulunyar.
It is developed as a graduation project, hence it is non-commercial. It presents a decent and atmospheric gameplay as a graduation project, as well as a main framework to start developing new game projects.
For further game-in and technical details, please see Details section.
For details about me, please see About Me section.
It is developed as a graduation project, hence it is non-commercial. It presents a decent and atmospheric gameplay as a graduation project, as well as a main framework to start developing new game projects.
For further game-in and technical details, please see Details section.
For details about me, please see About Me section.
1 Ekim 2008 Çarşamba
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Selam,
ben bu konularda birlikte çalışabileceğim arkadaşlar arıyorum. düşünür müsünüz?
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